Copyright: Copyright (c) 1996 4M4 s.r.o.


Contents

IQ Test Help Contents

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To learn how to use  Help, press F1 or choose the Help on Help ... selection from the Help menu.

Preface

Intruduction

Common information

Program controls

Author`s rights

Best of fun getting your  IQ.

4M4, spol. s r.o.

Jinonická 80

158 00 Praha 5

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tel.(+422)-52 60 79,52 30 41, fax (+422)-55 10 02


Preface

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Intelligence describes the general level of thinking capabilities of a person.

There are many other definitions of  intelligence depending on the subject and its view to intelligence.

Most of our intellectual skills are genetically inherited - 80 %. 20% of intellectual skills are the result of environmental influences. The ratio between inherited intellectual skills and outside influence has been determined by testing the children who were adopted by secondary parents. To determine this ratio we use the statistical method called correlation coeficient. There is a correlation of 0.8 between these children and their biological parents, but there is no correlation between these children and their secondary parents.

Measurement of intelligence

Intelligence can be measured by intelligence tests. The intelligence quocient has  been determined through large scale tests on people. We can calculate an IQ using following equation :

IQ =  100 x Score of the particular person/Mean score in the group

The following picture shows the distribution of IQs in the population. Half of the population has result between 90 - 110, less than 2% have results larger than 130 or less than 70. The shape of the distribution curve matches the normal” distribution.

Fig. 1

Models of intelligence

Eysenck model of intelligence evaluates the efficiency of the person solving the IQ test

The model has three dimensions

1. dimension: Mental process  -   perception, memory, deducation

2. dimension: Kind of test - verbal, numerical, space

3. dimension: Quality - speed, power

Fig. 2

If you improve any of these items, you will improve your IQ .

Four rules to improve your IQ test result

1. Try to solve some IQ tests

Try to solve 3 - 5 tests before the important one. The greatest improvements will be achieved  after the first three tests.

2. Choose your favorite kind of test.

Some people like more visual problems, other more numerical tests

3. Be prepared, relaxed and concentrated

Avoid being tired before the test, tiredness is your enemy.

4. Investigate which kind of test will be used by examiners testing your IQ.

Examples and history of IQ tests.

The first IQ test was compiled by Binet and Simon in France in 1905. The aim of the test was to sort children into two groups.The groupdetermined to have handicaps was to be sent to a special school founded in France.

Wechsler test - composition of 5 verbal tasks and 5 non-verbal tasks

Raven - 60 nonverbal tasks with increased levels of difficulty

Kohs - building compositions from playing cubes

IQ results

IQ	Level	Amount of population scoring less than you [%]
100	Mean	50
110	Better Mean	75
120	University Level	90
130	Professor	97
140	Member of MENSA club	98
150	Super result	99
160	Are you sure ?	99+
If you have a score of 140 ,then you have scored higher than 99% of the population. This means, your intelligence is quite high.


Introduction

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It is helpful for everyone to know their IQ level. This knowledge can help in several aspects of ones life (i.e. job or education selection). There are many ways to determine a persons IQ. This way is one of most objective methods. Simple groups of graphic symbols, including 6 to 8 possible solutions, are the basic features of this program.

There are definite relations between graphic symbols which have to be discovered in order to generate right answer.

This test is able to to determine the IQ of people of all ages. The test is also suitable for children.

The MS Windows environment is excellent for simple control of the program. In addition to its simplicity there is the possibility of using this test for testing anybody, since the results of this test are quite objective.

There is also a possibility of determining your IQ more times, because the program can generate random graphic symbols which having a determining relation. The random generated sequence of tasks precises the result as well.

Before You start the test read carefully Common information.

We hope that You will have fun with this test and finding your IQ.

4M4 spol. s r.o., Jinonická 80, 158 00 Praha 5,	 tel. (++422)-52 60 79,52 30 41,

fax. (++422)-55 10 02


Common information

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This test was built using 60 graphical tasks and has a time limit of 60 minutes.  The tasks become more and more difficult. There is the possibility to go back to previous task .This parallels the concentration of the user. The tasks with answers have their numbers showing in blue. In any other case the number of the task is black.

In each tasks there is only one acceptable answer. The test is divided into two parts. The first part contains 6 possibilities for selection, the second part contains 8 possibilities for selection.

Once the time limit expires the user may not change any answers. It is allowed to view a list of tasks. Acceptable answers and task numbers are in green. Unacceptable answers are colored in red. Task without answer are in black.

The IQ level is computed once the Results selection is chosen from the menu, or hit key, or button.

Once inside the next screen You will fill in the name that is corresponding in the IQ. If it is a high score it will be written to a The best table results.

If the option Look to Age is marked in menu, the IQ will be computed using the age adjustment. . This is the default.

Ways of controlling this program are described in the Program controls chapter.


Program controls

Program control

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The program can be controlled by the menu, buttons or hot keys. All typical Windows environment features are used in this program.

Menu

Buttons

Hot keys

The rules of this program are described in the chapter Common information.


Hot keys

Hot key

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Hot keys refer to keys, which cause action immediatelly. These keys are used in the program for quick control. Hot keys are displayed close to corresponding menu items.

Underlined keys in the menu have the same meaning as hot keys.

F1 ................... Help	Home .............	Go to first task

F2 ................... New game	End ................	Go to last task

F3 ................... Load 	PgUp ..............	Go to previous task

F4 ................... Save	PgDn ..............	Go to next task

F9 ................... Test result	Ctrl-N .............	Go to task number...

Alt-X ............... Exit	Ctrl-S .............	Go to next task without solution

Q,W,E,R,A,S,D,F ...................	hot keys corresponding with answer buttons


Menu

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Test

New	- start of new test

Load...	- load saved test

Save...	- save test to disk

Exit	- exit program

Task

First	- go to first task

Last	- go to last task

Previous	- go to previous task

Next	- go to next task

Go to ...	- go to task number N

Next to solve	- go to next task without solutions

Answer

Q,W,E,R	- menu items corresponding with answer buttons

A,S,D,F

Results

Current test...	- finish the current test and  calculate IQ

The gallery of best results...	- list of peaple with best IQ results

Look to age	- checked items include age in IQ  calculation

Help

Contents	- help contents

Search...	- search help item

Help on Help...	- how to use help in Windows

About...	- about application


Buttons

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The buttons are a graphic way of application controlling the application. These buttons can be activated by pressing a mouse. Active button can be pressed by Space key as well.

There are two types of buttons used in application:

1. classic buttons - the action is completed immediatelly. Once the action is completed the button returns to non-depressed state.

2. radio buttons - the first key depression switches the button on and the second key depression return the button to the non-depressed state.

Every button has a corresponding item in the menu.


Classic buttons

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 ...... New test	 ...... Go to first task

 ...... Exit	 ...... Go to last task

 ...... Test result	 ...... Previous task

 ...... Help contents	 ...... Next task

 ...... Go to task number ...


Radio buttons

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 These buttons represents switches.

 By pressing the button for the first time an on state is achieved. The second press of the button results in an off state. Only one radio button can be pressed. It is for this reason that switching a second button cause the off state.

 The first part of the test allow you to choose from only 6 available answers and the remainder of buttons are inaccessible.

 After the time is over the right answer button is significant.

These buttons are controled by a mouse, a menu or the hot keys.


Author`s right

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All rights for this product are reserved for :

4M4, spol. s r.o.

Jinonická 80

158 00 Praha 5

tel (+42) 2 526079


Intelligence quotient
IQ

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IQ is defined as the scale of human intellect. The highest number of this quotient refers to highest intelligence of person. If the item Look to age is checked the IQ is calculated according to the age of the tested person.